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 They have fixed the C4/M-com issue

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Union.Jack
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PostSubject: They have fixed the C4/M-com issue   Mon Feb 08, 2010 10:32 pm

So it looks like the whole Jihad C4 shit is fixed for full release.


http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc-beta/889249-c4-rush-targets.html

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Hairymofo
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PostSubject: Re: They have fixed the C4/M-com issue   Mon Feb 08, 2010 11:30 pm

It is a bit of a crazy mistake but hey, i've c4 suicided the m-com on occasion when it's just not going down.

I followed Moeskeeto one round where i think he got almost every m-com with c4.
Of course being in the same squad, i was expected to supply the ammo Grin

It was a walk through.

But i'm glad they have decided to sort it.

Has anyone noticed the similarity of rush to old CoD UO's base assault?
Geez i loved that game and gametype.
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drEmR
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PostSubject: Re: They have fixed the C4/M-com issue   Sat Mar 27, 2010 8:49 pm

My team was having a tough time today so I jihaded an M-com. Took 3 loads of 6x C4 to pop it. Anyone else try this yet?
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lylow
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PostSubject: Re: They have fixed the C4/M-com issue   Sun Mar 28, 2010 12:58 am

Nah I havent. But a tank shell through the wall onto the M-COM takes about 20 shells or so.

I found out the hard way as I yelled at the engy's to destroy the tank..... no one wanted to make big bad tanky go bye bye......... so tanky made M-COM go bye bye instead Neutral

It took about 45 seconds or so of BOOM .... BOOM .... BOOM from the tank to destroy the box.

So I suppose there ARE other ways to bring the station down. But gee they are time consuming.

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ThePiedPiper
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PostSubject: Re: They have fixed the C4/M-com issue   Sun Mar 28, 2010 3:48 am

or you could just knife irt,,,,, seems it works on some of the buildings.......
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cranky
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PostSubject: Re: They have fixed the C4/M-com issue   Sun Mar 28, 2010 1:25 pm

mortar strikes work
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They have fixed the C4/M-com issue

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